Quizlet, Quizizz, Kahoot & Lyricstraining: digital ludic learning

Keywords: Motivation, OERs, TPACK, ludic learning

Abstract

Technology promotes the learning teaching process and motivates learners in that process. The vast range of open educational resources found online are  powerful tools, however it is essential to discriminate content, pedagogical, and technological knowledge based on the TPACK to develop interactive digital material. Four open educational resources are proposed with ludic foundations that support the acquisition of a second language.

 

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References

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Published
2020-05-05
How to Cite
Mendoza Batista, A. M. (2020). Quizlet, Quizizz, Kahoot & Lyricstraining: digital ludic learning . Revista Lengua Y Cultura, 1(2), 72-76. https://doi.org/10.29057/lc.v1i2.5438